August 1999 – August 1999

During the minor six week break from the DigiPen Institute of Technology, I found myself working as a product tester at Nintendo. While there, I had the pleasure of working on several titles, one of which was The New Tetris for the N64. Although, I participated in no actual code during this testing period, I received a real-world working knowledge of an Alpha, Beta, and Gold Master; thereby, reaffirming what I have already been doing in practice.