February 2011- August 2012

Towards the end of 2010, the NBA Live Franchise was transferred from the EA Canadian branch to the EA Florida branch (Tiburon).  I was one of the first fifteen Developers brought onto the project to help bring life to the franchise.

I took a Lead Software Engineer role with the rendering area of the team.  I focused on the content management solution, as I had with previous titles.  Specifically, I partnered up with the internal central team and ported similar workflows I had created with Tiger over to the NBA team.

Unfortunately, NBA Live 13 met a demise and did not ship in favor of continuing development for another year to make an even better product.