February 2011- August 2012
Towards the end of 2010, the NBA Live Franchise was transferred from the EA Canadian branch to the EA Florida branch (Tiburon). I was one of the first fifteen Developers brought onto the project to help bring life to the franchise.
I took a Lead Software Engineer role with the rendering area of the team. I focused on the content management solution, as I had with previous titles. Specifically, I partnered up with the internal central team and ported similar workflows I had created with Tiger over to the NBA team.
Unfortunately, NBA Live 13 met a demise and did not ship in favor of continuing development for another year to make an even better product.