Getting Started with Blender

Although I mentioned in an earlier article that there were no good and easy-to-find tutorials, I did finally find one.  It’s by CgCookie and comes in multiple parts.  The first part, which largely covers the interface is free for anyone.  All other parts can be seen with a paid subscription. Blender Basics There is also…

Converting 2D to 3D

You would think it was simple to extrude a 2D black & white image into 3D space.  I tried a number of avenues.  They all pretty much have two large steps: 1) Provide a vector file like SVG or DXF and 2) Extrude in a 3D. I tried out a number of 3D modeling programs.…

First thoughts on OpenSCAD

SketchUp is what I have been terming the “Programmer’s Maya”.  But I just came across a modeling program that truly deserves that title – OpenSCAD. OpenSCAD is pretty much only useful for 3D prints – you would not want to use it for modeling a room, for example. It works well for objects that can…

Illustrator masks

In the world of art, design, and 3D – there are so many kinds of masks.  With Illustrator, I came across two so far.  The first is a clipping mask.  This is a mask that works off of the object paths/shapes. The second is an opacity or alpha mask.  This works off of the colors.…

Using gradients in Illustrator

It appears that using a gradient in Illustrator is not very straightforward.  More specifically, trying to activate the Gradient Annotator with the mouse simply did not work for text.  Eventually, I found some instructions – the key steps to remember are as follows: Select the desired text. Press / Press Ctrl + / Press . Voila!…

Applying decals

Every few years, it seems I have a reason to apply a decal.  These decals are one-time only – meaning, if you mess up the stick, you are not adjusting it.  I’ve done this with the decals on the side of the Arcade Cabinet and I expect to do something like this for Suleski &…